No survivors on campus after Humans vs. Zombies ends

By Anessia Hubler

Sun Star Reporter

Humans VS. Zombies (HvZ) has come and gone again. Over 300 students participated in the campus wide event that lasted for seven days, starting Sept. 28.

A wave of zombies approaches humans during the Humans vs. Zombies final showdown on Saturday. Photo by Scott Taylor

There were no survivors.

The basics of this game are that human players wear an identifying orange band around their upper arm and try to avoid being tagged by zombies.

“Their only protection is shooting the zombies with Nerf guns, marshmallow shooters, or hitting them with wads of socks, which stuns them for 15 minutes, while the zombies, who are marked with an orange band around their head, tag the humans and turn them into zombies,” junior elementary education student Sam Schmidt said.

The game starts out with a few original zombies, who are not required to wear any identifiers, going around and stealthily infecting people so that they can build up a zombie army.

“It’s always different,” said senior emergency manager Dillon Ball about the HvZ rules.

Some interesting rules regarding the gameplay are that zombies will die if they do not eat/tag someone every 48 hours, and some zombies can even develop special abilities, such as being a stealth zombie who doesn’t have to wear his/her bandanna for 24 hours, or a feeder who can share his/her kill with other zombies.

Some zombies are even stun resistant, and can only be stunned for five minutes instead of 15, unless they are on a mission, in which case they can only stunned for one minute.

However, the biggest change introduced to the game were the addition of witches. Witches are a form of mutated zombie that has developed an immunity to Nerf guns and marshmallow shooters, meaning that they can only be stunned using a wad of socks.

“I started this game so people of different social lives could connect and learn to work together,” founder of the UAF game senior pre-veterinary major Chris Clement said. “This game forces people to work together due to the fact that anywhere on campus that is outside is not safe.”

While the event is normally held in the spring,“ I made it in the fall this year so that the freshman could make friends early on,” Clement said.

“Doing it in the fall is better because there are a lot more new students, and all the student are full of a lot more energy,” Schmidt said.

The game ran smoothly thanks to the efforts of dedicated moderators like senior english student Tiana Elkins.

“We help out with everything from missions and announcements, to the little spats that sometimes happen during the game,” Elkins said.

After the grand finale,  the HvZ team threw a post-game apocalypse party in the Hess Rec. on Oct. 5 where people could come and watch a slideshow of pictures from the game, as well as chat to other players about the game.

“My favorite part are the stories people tell me of how they made their new best friend or the fun times they had playing the game. It means a lot for me since I help set up this game,” Elkins said.

“The best part of the game was during the capture the flag mission when Cthulhu carried off our medic, he just picked him up and walked away, and I turned to my friend and said did Cthulhu just walk off with our medic,” senior forensic accountant John Parsons said.


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