Third annual Pop Con brings in more than just UAF students

Erin McGroarty/ Sun Star Reporter
November 13, 2012

A confused stormtrooper looks at a strange box that was placed awkwardly in the middle of the hallway at Pop Con. Nov 10, 2012. Cordero Reid/Sun Star.

Pop Con is a recent UAF tradition that has latched on fast. Just three years after its inception, the annual Pop Con Festival has become a beloved staple of mid-semester activity on campus. This year’s Pop Con brought a new crowd of people to the event than past years, increasing the number of attendees and broadening the range of people reached.

Pop Con is a three day event held in the Wood Center Nov. 8, 9 and 10. This event spans between comics, games, movies, writing, drawing and even street fighting. Along with events and demonstrations, there were also booths selling food and comic and game merchandise. This included comic books, video games, movies, tv shows, Pokemon playing cards and costume items. Some of the most prominently attended events of this years Pop Con were the gaming tournaments, the street fighting demonstrations and games of War Hammer.

The events spanned throughout Wood Center. Demonstrations that required more space for activities took place in the Wood Center Ballroom, while smaller events such as the comic writing and drawing work shops took place in the smaller conferences rooms in the upstairs of Wood Center. War Hammer tables could be found in the food court, with many eager players surrounding the scene, each competing with their miniature figurines.

Another attraction of the three day festival was the 501st Legion booth, sporting their stormtrooper costumes. Costumes were available for festival goers to try on and take pictures in along with the already fully costumed Star Wars storm troopers.

With seven big screen televisions in the Wood Center’s multi-level lounge, students and other Fairbanks community members were able to participate in multiple gaming tournaments, the most popular of which was Mario Super Smash Bros Brawl.

“I never really understood the idea of competing in video games,” said Fairbanks community member, Laura Capelle, whose daughters Amanda, age 12, and Maria, age 16, both competed in the tournament. “But they really love it, and I guess there are much worse things for them to be doing.”

According to the Student Activities office, the age range at this years Pop Con was a little different from years past, drawing many more high school age students to the event. Popularity has picked up and Pop Con will have no difficulty continuing for many years to come.


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